LG Art Launcher
I built Art Launcher with Codex for my bedroom TV because I wanted it to spend most of the day looking like artwork, with streaming and catch-up TV apps available directly from the artwork screen.
- Sideload / dev mode
- Stable
- Low brick risk
This project hasn't been claimed by its maintainer yet, so its details come from the community. Is it yours? Claim it
Before you start
- How hard is it?
- HardUses the command line or developer tools.
- What you need
- Comfort with the command line
- A computer
- Can it break my device?
- Very unlikely to break anything.
- Can I undo it?
- The project doesn't say. Assume you can't.
Did it work for you?
Did LG Art Launcher work on your LG OLED C3?
No reports yet.
One-tap reports from owners. Bricked reports are checked before they count.
Compatibility
Devices: LG OLED C3.
No compatibility information yet.
Getting started
From the project's README ("Package and deploy"):
npm test npm run package:tv Use the actual filename printed by ares-package: ares-install --device art-tv packages/com.dannymurphy.artlauncher0.4.1all.ipk ares-launch --device art-tv com.dannymurphy.artlauncher
The package includes a local paper-coloured splash and 80/130px launcher icons. Its startup cover fades when the selected artwork is ready and offers retry if loading stalls. The app retains a 1920×1080 UI canvas; larger image files do not imply native 4K web-app compositing.
ARTTVDEVICE changes the alias used by the optional helper commands. ARESBIN can point to a CLI directory if it is not on PATH. Neither value needs to be committed.
Risk and recovery
- Brick risk
- Low
- Requires opening the device
- No